Playing with the past: digital games and the simulation of history

Book Cover
Publisher:
Bloomsbury Academic
Pub. Date:
2013
Language:
English
Description
"Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself"--
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ISBN:
9781623567286
9781623566142
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Grouping Information

Grouped Work ID89a01332-e9ed-729f-d506-c189a5491ec3
Grouping Titleplaying with the past digital games and the simulation of history
Grouping Authormatthew kapell
Grouping Categorybook
Grouping LanguageEnglish (eng)
Last Grouping Update2024-04-21 12:10:57PM
Last Indexed2024-05-08 00:32:25AM

Solr Fields

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0
accelerated_reader_reading_level
0
auth_author2
Elliott, Andrew B. R.
Kapell, Matthew
author2-role
Elliott, Andrew B. R
Kapell, Matthew,editor
available_at_adams
Adams State University
collection_adams
Main Collection
detailed_location_adams
ASU Main (3rd floor)
display_description
"Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself"--
format_adams
Book
format_category_adams
Books
id
89a01332-e9ed-729f-d506-c189a5491ec3
isbn
9781623566142
9781623567286
itype_adams
Book
last_indexed
2024-05-08T06:32:25.545Z
lexile_score
-1
literary_form
Non Fiction
literary_form_full
Non Fiction
local_callnumber_adams
D16.255.S5 P53 2013
owning_library_adams
Adams State University
owning_location_adams
Adams State University
primary_isbn
9781623567286
publishDate
2013
publisher
Bloomsbury Academic
recordtype
grouped_work
subject_facet
Electronic games
History -- Study and teaching -- Simulation methods
Video games
title_display
Playing with the past : digital games and the simulation of history
title_full
Playing with the past : digital games and the simulation of history / edited by Matthew Wilhelm Kapell and Andrew B.R. Elliott
title_short
Playing with the past
title_sub
digital games and the simulation of history
topic_facet
Electronic games
History
Simulation methods
Study and teaching

Solr Details Tables

item_details

Bib IdItem IdShelf LocCall NumFormatFormat CategoryNum CopiesIs Order ItemIs eContenteContent SourceeContent URLDetailed StatusLast CheckinLocation
ils:.b42350955.i84463405ASU Main (3rd floor)D16.255.S5 P53 20131falsefalseOn ShelfApr 02, 2020as

record_details

Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical DescriptionAbridged
ils:.b42350955BookBooksEnglishBloomsbury Academic2013xi, 388 pages : illustrations ; 24 cm

scoping_details_adams

Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:.b42350955.i84463405On ShelfOn Shelffalsetruetruefalsefalsetrue56, 57, 58, 59